AI Insights · Timothy · July 2025
High Fantasy Games on Unified Platform in Ecuador Q2 2025
Explore the performance trends of top high fantasy games in Ecuador during Q2 2025, highlighting downloads, revenue, and active user data from Sensor Tower.
In the second quarter of 2025, the high fantasy gaming category on a unified platform in Ecuador saw various trends in downloads, revenue, and active users. Data sourced from Sensor Tower provides insights into the performance of the top five games.
Coin Master from Moon Active showed a fluctuating weekly revenue, peaking at around $14.2K in the final week of June. Downloads decreased early in the quarter but gradually increased, reaching approximately 1.2K by the end of June. Active users remained relatively stable, hovering around the 38K mark throughout the period.
Clash Royale by Supercell experienced a resurgence in weekly downloads, climbing to 8.5K by late June. Revenue peaked at $7.1K in early June, with active users showing a significant increase, culminating at 264K by the quarter's end.
Mobile Legends: Bang Bang from MOONTON had a notable dip in both revenue and active users as the quarter progressed. Revenue dipped to around $3.4K by late June, while active users dropped from 41.6K at the start to 23.9K at the quarter's close.
Clash of Clans, another title from Supercell, maintained a steady weekly revenue, with a peak of $4.9K at the beginning of April. Downloads saw a slight recovery in June, reaching about 1.1K by the end of the quarter. Active users remained consistent, averaging around 16K.
League of Legends: Wild Rift by Riot Games had a stable weekly revenue, with a peak of $4.4K in late April. Downloads remained low, with slight fluctuations, while active users gradually decreased from 16.8K to 10.4K over the quarter.
These insights from Sensor Tower highlight dynamic trends in the Ecuadorian market for high fantasy games, with varying performances across key metrics. For more detailed analytics and insights, visit Sensor Tower's platform.